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7 Commits

Author SHA1 Message Date
bozarre
ab3107b5d9 Merge remote-tracking branch 'origin/master' 2025-12-28 20:29:57 +01:00
bozarre
42dec882fa time works 2025-12-28 20:29:49 +01:00
c4d08543e3 Merge branch 'master' of https://git.bozlab.xyz/bozarre/ludoconfiture 2025-12-28 20:29:09 +01:00
f28a65d1f8 Cursor 2025-12-28 20:28:14 +01:00
bozarre
0f79131bd9 building setup 2025-12-28 20:12:18 +01:00
bozarre
35b8ce3ef5 building creation/replace/destroy 2025-12-28 19:20:39 +01:00
bozarre
34d70d8be9 split to files 2025-12-28 18:46:34 +01:00
4 changed files with 198 additions and 86 deletions

View File

@@ -1,9 +1,27 @@
function _init()
world_init()
playercontroler_init()
end
function _update()
world_update()
playercontroler_update()
end
function _draw()
cls(0)
map(0, 0, 0, 8, 64, 64)
camera(0,0)
draw_ressource_bar()
world_draw()
playercontroler_draw()
end
ressources = ressources =
{ {
fruits = fruit =
{ {
quantity = 5, quantity = 55,
sprite = 33, sprite = 33,
x = 70 x = 70
}, },
@@ -15,34 +33,12 @@ ressources =
}, },
jam = jam =
{ {
quantity = 0, quantity = 100,
sprite = 34, sprite = 34,
x = 100 x = 100
} }
} }
function _init()
-- always start on white
col = 7
worldtiles = {}
init_worldtiles()
end
function _update()
-- press x for a random colour
if (btnp(5)) compute_effect_array(worldtiles)
end
function _draw()
cls(0)
map(0, 0, 0, 8, 64, 64)
camera(0,0)
draw_array(worldtiles)
draw_ressource_bar()
end
function draw_ressource_bar() function draw_ressource_bar()
rectfill(0, 0, 127, 7, 1) rectfill(0, 0, 127, 7, 1)
for _,res in pairs(ressources) do for _,res in pairs(ressources) do
@@ -50,48 +46,3 @@ function draw_ressource_bar()
print(res.quantity, res.x + 8, 1, 6) print(res.quantity, res.x + 8, 1, 6)
end end
end end
function updatecycle()
end
function compute_effect_array(array)
for obj in all(array) do
obj.compute_effet(obj)
end
end
function draw_array(array)
for obj in all(array) do
obj.draw(obj)
end
end
function new_worldtile(x, y, sprite)
local worldtile = {}
worldtile.x = x
worldtile.y = y
worldtile.spr = sprite
worldtile.draw = function(this)
spr(worldtile.spr,worldtile.x*2*8,8+worldtile.y*2*8, 2, 2)
end
worldtile.compute_effet = function(this)
worldtile.spr = 4
end
return worldtile
end
function init_worldtiles()
for x=0,8 do
for y=0,8 do
sprite = mget(x*2, y*2)
flag = fget(sprite, 0)
if (flag) then
add(worldtiles, new_worldtile(x,y,sprite))
end
end
end
end

View File

@@ -1,6 +1,9 @@
pico-8 cartridge // http://www.pico-8.com pico-8 cartridge // http://www.pico-8.com
version 43 version 43
__lua__ __lua__
#include world.lua
#include playercontroler.lua
#include choco.lua #include choco.lua
__gfx__ __gfx__
@@ -14,27 +17,37 @@ __gfx__
00000000f2e88f52e828882f4fff3bff3ffbfff5f4ff556667655665fff51111216665ffffffffffffffffffccccccccfdccccccfdccccccfdd1ffffff1fffdd 00000000f2e88f52e828882f4fff3bff3ffbfff5f4ff556667655665fff51111216665ffffffffffffffffffccccccccfdccccccfdccccccfdd1ffffff1fffdd
00000000f2e88f528828882f5fff3bf3bffbff54f4f55555fff56665ff5221122165511ffffbfffffdcccccc00000000f5ffffff000000000000000000000000 00000000f2e88f528828882f5fff3bf3bffbff54f4f55555fff56665ff5221122165511ffffbfffffdcccccc00000000f5ffffff000000000000000000000000
00000000f2e88f542228882f5ff33ff3fffbfff57755666557756565ff1224232445111ffffb3fffffdccccc000000001cdfff1d000000000000000000000000 00000000f2e88f542228882f5ff33ff3fffbfff57755666557756565ff1224232445111ffffb3fffffdccccc000000001cdfff1d000000000000000000000000
00000000f2888f54444222ff4ff3bff33ff3fff5d556666657d56665ff2244433344115ff3fb3b3fff51515c00000000cccdddcc000000000000000000000000 00100100f2888f54444222ff4ff3bff33ff3fff5d556666657d56665ff2244433344115ff3fb3b3fff51515c00000000cccdddcc000000000000000000000000
00000000f28e8f444545ffff5ff3ffff3ffb3ff5d56676565dd56765ff2411113311155ffbfbbbffff41414c00000000cccccccc000000000000000000000000 000cc000f28e8f444545ffff5ff3ffff3ffb3ff5d56676565dd56765ff2411113311155ffbfbbbffff41414c00000000cccccccc000000000000000000000000
00000000f28881111145ffff5ffffffffffffff5f56666665ff51715ff551155551155fffbbb3ffff15555cc00000000cccccccc000000000000000000000000 000cc000f28881111145ffff5ffffffffffffff5f56666665ff51715ff551155551155fffbbb3ffff15555cc00000000cccccccc000000000000000000000000
00000000ff222f54411111ff5ff545f4ffffff54f56766765fffffffffff5555f551ffffffbb3ffff5cccccc00000000cccccccc000000000000000000000000 00100100ff222f54411111ff5ff545f4ffffff54f56766765fffffffffff5555f551ffffffbb3ffff5cccccc00000000cccccccc000000000000000000000000
00000000ff55ff74441828ff54544f545545f5f4f56756665ffffffffffffffffffffffffffb3fffdccccccc00000000cccccccc000000000000000000000000 00000000ff55ff74441828ff54544f545545f5f4f56756665ffffffffffffffffffffffffffb3fffdccccccc00000000cccccccc000000000000000000000000
00000000ff5fff64451111fff4ff4ff4ff4f44f4f51751115ffffffffffffffffffffffffffbbffffdcccccc00000000cccccccc000000000000000000000000 00000000ff5fff64451111fff4ff4ff4ff4f44f4f51751115ffffffffffffffffffffffffffbbffffdcccccc00000000cccccccc000000000000000000000000
00000000000000000222222000444400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 01100110000000000222222000444400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000000003bb000122221004aaaa40000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1c0000c10003bb000122221004aaaa40000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000000883b000188881049a9aaa4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1000000100883b000188881049a9aaa4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000008888bb00186677049aa9aa4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000008888bb00186677049aa9aa4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000008e883b001e7771049aaa9a4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000008e883b001e7771049aaa9a4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000888e8000188e81004999940000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1c0000c10888e8000188e81004999940000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000111111000444400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 01100110000000000111111000444400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
__gff__
0001010202040408080000000000000000010102020404080800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
__map__ __map__
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09090a0909090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0909070809090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
09090909090901020909090909090c1c00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 09091718090909090909090909090c1c00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
09070809090911120909190909091a0b00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 09090909090901020909190909091a0b00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0917180909090909090909090a090f0b00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0909090a09091112090909090a090f0b00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0909090909091516090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0a09090905060909090919090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
090909091516090a090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0909090909090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0909090909090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0909090909090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0909090909090909090909090909090900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

29
playercontroler.lua Normal file
View File

@@ -0,0 +1,29 @@
function playercontroler_init()
mposx=0
mposy=0
poke(0x5F2D,1)
end
function playercontroler_update()
mposx=stat(32)
mposy=stat(33)
cposx=mposx-4
cposy=mposy-4
ccellx=flr(mposx/16)
ccelly=flr((mposy-8)/16)
sprite = mget(ccellx*2, ccelly*2)
flag = fget(sprite)
end
function playercontroler_draw()
spr(16, cposx, cposy)
rect(ccellx*16,(ccelly*16)+8,(ccellx+1)*16, ((ccelly+1)*16)+8,7)
print("mouse pos:"..mposx..", "..mposy,5,100,0)
print("cell pos:"..ccellx..", "..ccelly,5,110,0)
print("flag:"..flag,5,120,0)
end

119
world.lua Normal file
View File

@@ -0,0 +1,119 @@
function world_init()
worldtiles = {}
--test start
bob = build(3,2,buildings.jam_workshop)
bob = replace(bob, buildings.city)
--destroy(get_worldtile(3,2))
--test end
end
function world_update()
if (btnp(4)) build(3,2,buildings.jam_workshop)
if (btnp(5)) compute_effect_array(worldtiles)
if (time()%1 == 0) compute_effect_array(worldtiles)
end
function world_draw()
draw_array(worldtiles)
end
buildings =
{
jam_workshop =
{
sprite = 1,
inputs =
{
{
type = "fruit",
quantity = 2
}
},
outputs =
{
{
type = "jam",
quantity = 3
}
}
},
city =
{
sprite = 5,
inputs =
{
{
type = "jam",
quantity = 1
}
},
outputs =
{
{
type = "money",
quantity = 2
}
}
},
}
function compute_effect_array(array)
for obj in all(array) do
obj.compute_effet(obj)
end
end
function draw_array(array)
for obj in all(array) do
obj.draw(obj)
end
end
function new_worldtile(x, y, building)
local worldtile = {}
worldtile.x = x
worldtile.y = y
worldtile.building = building
worldtile.draw = function(this)
spr(worldtile.building.sprite,worldtile.x*2*8,8+worldtile.y*2*8, 2, 2)
end
worldtile.compute_effet = function(this)
has_ressource = true
for _,input in pairs(worldtile.building.inputs) do
if (ressources[input.type].quantity < input.quantity) has_ressource = false
end
if (has_ressource) then
for _,input in pairs(worldtile.building.inputs) do
ressources[input.type].quantity-=input.quantity
end
for _,output in pairs(worldtile.building.outputs) do
ressources[output.type].quantity+=output.quantity
end
end
end
return worldtile
end
function build(x, y, building)
newtile = new_worldtile(x,y,building)
add(worldtiles, newtile)
return newtile
end
function destroy(worldtile)
del(worldtiles, worldtile)
end
function replace(worldtile, building)
destroy(worldtile)
return build(worldtile.x, worldtile.y, building)
end
function get_worldtile(x,y)
for _,tile in pairs(worldtiles) do
if (tile.x == x and tile.y == y) then
return tile
end
end
end